Mar 29, 2024 | Updated: 11:35 AM EDT

‘Horizon: Zero Dawn’ Gamers Could Listen To Own Music While Playing After Release Of Patch 1.13

Apr 19, 2017 10:54 AM EDT

Listening to the gamer’s own music while playing is one of the new features of Patch 1.13 released on Tuesday by Guerilla Games for “Horizon: Zero Dawn.” The update went live on April 18 for the PlayStation 4 exclusive game. The patch introduces a lot of bug fixes and several new features.

Besides allowing the player to listen to his or her own music while playing “Horizon: Zero Dawn,” the gamer could now drop chests with unwanted items after the update. Most of the patch is focused on minor fixes, GameSpot reports. Guerilla Games shared that before the game was launched in the U.S. on Feb. 28, the game’s early prototype had machine guns from “Killzone,” but the weapons were removed because Sony, the game’s publisher, felt it was weird having machine guns.

Best Original Game

The third-person open game, “Horizon: Zero Dawn,” recognized during the E3 2016 event as the best original game, follows Aloy, a red-headed huntress. Prior to its Feb. 28 rollout, Guerilla Games and Sony Interactive Studios, released trailers to excite gamers. Aloy is controlled by players as she goes through a post-apocalyptic land ruled by robotic creatures known as the Machines, Reading Eagle notes.

Besides the Machines, “Horizon: Zero Dawn” features other mechanical beasts such as Tallneck, a skyscraper beast, and Strider, a peaceful, cow-like creature. These robots interact with their environment and Aloy in different ways by ignoring the huntress. However, Thunderjaw and the Corrupter, which are predators, would attack Aloy on sight.

Clever Tricks

VPRO, a Dutch organization, released a new 45-minute documentary, to provide a fascinating glimpse into how Guerilla Games’ post-apocalyptic versions of Utah and Colorado were made, Kotaku reports. One really fascinating trick comes at around 18:16 in the documentary which shows “Horizon: Zero Dawn” “secretly rendering giant chunks of terrain on the fly” as the player moves the camera around.

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